1. Create the plugin (mod)

Gladius Mods are just standard UE4 plugins that we build and configure in a special way so they can communicate with the Game.

Open the UE4 GladiusModPack project and go to Edit > Plugins and click "New Plugin"

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Select "Content only", type the name of the plugin (e.g. MyMod) and then Create Plugin.

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This will create a new folder in the content browser:

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2. Create the mod definition file

All Gladius mods need to have a custom definition file at the root of the plugin content folder, that just tells the game the type of mod and the main file to open. For example in the Infinity Arena example:

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  1. To create a new mod definition file for your Mod, select the Templates folder in the content browser, and duplicate the file. Renam

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  1. Rename the duplicated file to "Definition", and drag-drop it to your mod content folder (MyMod in the picture) and select "move"

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