All materials need to be Material instances of any of the materials available in the Assets>Materials folder:

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As a general rule, always choose the most performant type of material:

How to create a new material

  1. Select the base material you want to use.
  2. Right click on it and select "Create Material Instance"

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  1. Move the recently created material to your plugin content folder

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  1. Double click your newly created material and replace the default textures with your own

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Textures

Make sure to reduce the texture size to a maximum of 2048x2048 pixels.